Dice Roll Simulator

Roll up to 10 dice from d4 to d20 with a modifier, and see the minimum, maximum, average and the chance of the total you roll.

By Konstantin Iakovlev · Updated September 2026 · Source: BLS

Roll Result

—

Average

7.0

Statistics

Minimum2
Maximum12
Average7.0

Use the Dice Roll Simulator above to calculate your results. Enter your values and see instant results — all calculations run in your browser.

Disclaimer: This calculator is for informational purposes only. Results are estimates based on the information you provide and the assumptions described on this page.

How It Works

Roll up to 10 dice of 4, 6, 8, 10, 12 or 20 sides, add a modifier, and get an instant result alongside the minimum, maximum and average for that roll. Tabletop players use it to sanity-check house rules, teachers lean on it to make probability tangible, and developers reach for it when balancing game mechanics, all without scrounging for physical dice.

Each roll draws a random face from 1 to the number of sides for every die, adds them up and applies the modifier. Alongside it the calculator shows the minimum (number of dice + modifier), the maximum (dice × sides + modifier) and the average, dice × (sides + 1) ÷ 2 + modifier. The chance of any particular total is the number of face combinations that produce it divided by the full count of possibilities, which is sides raised to the power of the number of dice; for two six-sided dice, 6 of the 36 combinations sum to 7.

Adding dice or sides balloons the sample space fast, and the distribution of sums stretches out into the familiar bell shape rather than staying flat. It is tempting to treat every total as equally likely, but with several dice the sums near the average dominate by a wide margin. The minimum, maximum and average are theoretical; any run of rolls, here or with physical dice, will scatter around the average with genuine short-term variance.

Example: How Rare Is an 18 on 3d6?

  1. 1 A house rule makes a critical hit a total of 18 or more on three six-sided dice (3d6). Enter 3 dice, d6 and a modifier of 0.
  2. 2 The calculator shows a minimum of 3, a maximum of 18 and an average of 10.5 (3 × 7 ÷ 2); each press of Roll gives one random total.
  3. 3 The odds come from counting: 3d6 has 6^3 = 216 combinations. Only 6-6-6 makes 18 (1 in 216, 0.46%), three combinations make 17 (1.39%) and six make 16 (2.78%).
  4. 4 So an 18 comes up less than half a percent of the time. Lowering the threshold to 16 or more gives 10 combinations out of 216, about 4.63%, ten times as often.

Source: BLS · Last updated: September 2026

Frequently Asked Questions

What are the odds of rolling a 7 with two dice?
There are 6 ways to roll a 7 out of 36 possible outcomes with two six-sided dice, giving a probability of 16.67% (1 in 6). Seven is the most common sum with two dice.
How do you calculate dice probabilities?
For a single die, each face has a 1/N probability where N is the number of sides. For multiple dice, count favorable outcomes and divide by total outcomes (6^number of dice for standard dice).
What is the average roll of a six-sided die?
The expected value of a single six-sided die is 3.5 (the average of 1+2+3+4+5+6 = 21, divided by 6). For two dice, the average is 7. For three dice, the average is 10.5.